[gd_scene load_steps=3 format=3 uid="uid://cbpsnsta7u3wl"] [ext_resource type="Shader" uid="uid://uo56rpfskail" path="res://Assets/Scripts/Shaders/psx.gdshader" id="1_54yrn"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vwrhx"] shader = ExtResource("1_54yrn") shader_parameter/pixel_resolution = 240.0 shader_parameter/color_steps = 16 shader_parameter/noise_strength = 0.1 shader_parameter/enable_dither = true shader_parameter/dither_strength = 0.3 shader_parameter/enable_glow = true shader_parameter/glow_strength = 0.4 shader_parameter/glow_spread = 0.005 shader_parameter/enable_vintage = true shader_parameter/vintage_strength = 0.8 [node name="CanvasLayer" type="CanvasLayer"] [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_vwrhx") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2