more special effects #3
1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1,3 +1,2 @@
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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*.glb filter=lfs diff=lfs merge=lfs -text
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11
Assets/Scripts/Shaders/grayscale.gdshader
Normal file
11
Assets/Scripts/Shaders/grayscale.gdshader
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@@ -0,0 +1,11 @@
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shader_type canvas_item;
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uniform sampler2D screen_texture : hint_screen_texture, repeat_disable;
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uniform float saturation : hint_range(0.0, 1.0) = 1.0; // 0 = grayscale, 1 = full color
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void fragment() {
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vec4 tex = texture(screen_texture, SCREEN_UV);
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float gray = dot(tex.rgb, vec3(0.299, 0.587, 0.114)); // luminance weights
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vec3 result = mix(vec3(gray), tex.rgb, saturation);
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COLOR = vec4(result, tex.a);
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}
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1
Assets/Scripts/Shaders/grayscale.gdshader.uid
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1
Assets/Scripts/Shaders/grayscale.gdshader.uid
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@@ -0,0 +1 @@
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uid://xinbgyk6acog
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3 uid="uid://cqtabc6coc58l"]
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[gd_scene load_steps=25 format=3 uid="uid://cqtabc6coc58l"]
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[ext_resource type="Script" uid="uid://dmtpstry0o0a3" path="res://Assets/Scripts/Player Controls/player_movement.gd" id="1_48dl1"]
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[ext_resource type="PackedScene" uid="uid://b2mhoeubwtkuo" path="res://Scenes/UI/fade_in_transition.tscn" id="2_cx0fw"]
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@@ -7,9 +7,15 @@
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[ext_resource type="PackedScene" uid="uid://b54u8nvjd4p6l" path="res://Scenes/UI/pause_menu.tscn" id="3_cx0fw"]
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[ext_resource type="Script" uid="uid://chb1dyhl7cyg1" path="res://Assets/Scripts/UI/crosshair.gd" id="3_vwrhx"]
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[ext_resource type="PackedScene" uid="uid://cmyf6lhbn1x6p" path="res://Scenes/Models/Interior/security_office_model.tscn" id="4_vwrhx"]
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[ext_resource type="Shader" uid="uid://xinbgyk6acog" path="res://Assets/Scripts/Shaders/grayscale.gdshader" id="5_bn2ya"]
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[ext_resource type="Script" uid="uid://bfsaxhnb0qpuk" path="res://Assets/Scripts/Misc/flickering_light.gd" id="5_nmbs0"]
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[ext_resource type="Texture2D" uid="uid://c0qenaw8wxlbv" path="res://Assets/MISC_Textures/DustMote.png" id="6_ayt7b"]
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[ext_resource type="PackedScene" uid="uid://c670wtpi4n22q" path="res://Scenes/UI/terminal.tscn" id="10_gba58"]
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[ext_resource type="Script" uid="uid://ckagscjkf3iiu" path="res://Assets/Scripts/UI/terminal/terminal_controls.gd" id="10_gba58"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bn2ya"]
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resource_local_to_scene = true
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shader = ExtResource("5_bn2ya")
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shader_parameter/saturation = 0.0
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[sub_resource type="Environment" id="Environment_cumm5"]
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background_mode = 1
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@@ -77,6 +83,9 @@ size = Vector3(0.0644531, 0.530029, 0.4646)
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[sub_resource type="ViewportTexture" id="ViewportTexture_vwrhx"]
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viewport_path = NodePath("Interactables/PC/Sprite3D/SubViewport")
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[sub_resource type="LabelSettings" id="LabelSettings_nmbs0"]
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font_size = 42
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[node name="Node3D" type="Node3D"]
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[node name="PlayerController" type="Node3D" parent="."]
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@@ -121,6 +130,14 @@ grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("3_vwrhx")
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[node name="ColorRect" type="ColorRect" parent="PlayerController/Camera3D/CanvasLayer"]
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material = SubResource("ShaderMaterial_bn2ya")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="PauseMenu" type="CanvasLayer" parent="."]
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[node name="Transition" parent="PauseMenu" instance=ExtResource("2_cx0fw")]
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@@ -210,10 +227,46 @@ shape = SubResource("BoxShape3D_nmbs0")
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[node name="Sprite3D" type="Sprite3D" parent="Interactables/PC"]
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transform = Transform3D(0.024902493, 0.0022058422, 0, -0.0022058422, 0.024902493, 0, 0, 0, 0.024999999, 0.053893626, 0.2870214, 0.041617036)
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layers = 2
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flip_h = true
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axis = 0
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texture = SubResource("ViewportTexture_vwrhx")
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[node name="SubViewport" parent="Interactables/PC/Sprite3D" instance=ExtResource("10_gba58")]
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[node name="SubViewport" type="SubViewport" parent="Interactables/PC/Sprite3D" node_paths=PackedStringArray("terminalLine")]
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transparent_bg = true
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size = Vector2i(1830, 1680)
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script = ExtResource("10_gba58")
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terminalLine = NodePath("MarginContainer/ScrollContainer/VBoxContainer/Label")
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[node name="MarginContainer" type="MarginContainer" parent="Interactables/PC/Sprite3D/SubViewport"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ScrollContainer" type="ScrollContainer" parent="Interactables/PC/Sprite3D/SubViewport/MarginContainer"]
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layout_mode = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="Interactables/PC/Sprite3D/SubViewport/MarginContainer/ScrollContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Interactables/PC/Sprite3D/SubViewport/MarginContainer/ScrollContainer/VBoxContainer"]
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clip_contents = true
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custom_minimum_size = Vector2(1800, 0)
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layout_mode = 2
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text = "a0ifjaojkfna"
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label_settings = SubResource("LabelSettings_nmbs0")
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autowrap_mode = 3
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[node name="Caret" type="ColorRect" parent="Interactables/PC/Sprite3D/SubViewport/MarginContainer/ScrollContainer/VBoxContainer/Label"]
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layout_mode = 0
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offset_right = 24.0
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offset_bottom = 42.0
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[node name="CaretTimer" type="Timer" parent="Interactables/PC/Sprite3D/SubViewport/MarginContainer/ScrollContainer/VBoxContainer/Label"]
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wait_time = 0.5
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autostart = true
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[connection signal="timeout" from="Lighting/OmniLight3D3/Timer" to="Lighting/OmniLight3D3" method="_on_timer_timeout"]
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[connection signal="timeout" from="Interactables/PC/Sprite3D/SubViewport/MarginContainer/ScrollContainer/VBoxContainer/Label/CaretTimer" to="Interactables/PC/Sprite3D/SubViewport" method="_on_caret_timer_timeout"]
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@@ -3,6 +3,7 @@
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[ext_resource type="Shader" uid="uid://uo56rpfskail" path="res://Assets/Scripts/Shaders/psx.gdshader" id="1_54yrn"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_vwrhx"]
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resource_local_to_scene = true
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shader = ExtResource("1_54yrn")
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shader_parameter/pixel_resolution = 240.0
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shader_parameter/color_steps = 16
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21
addons/godot-git-plugin/LICENSE
Normal file
21
addons/godot-git-plugin/LICENSE
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@@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2016-2023 The Godot Engine community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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1346
addons/godot-git-plugin/THIRDPARTY.md
Normal file
1346
addons/godot-git-plugin/THIRDPARTY.md
Normal file
File diff suppressed because it is too large
Load Diff
10
addons/godot-git-plugin/git_plugin.gdextension
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10
addons/godot-git-plugin/git_plugin.gdextension
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@@ -0,0 +1,10 @@
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[configuration]
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entry_symbol = "git_plugin_init"
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compatibility_minimum = "4.2.0"
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[libraries]
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linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
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macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
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windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"
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1
addons/godot-git-plugin/git_plugin.gdextension.uid
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1
addons/godot-git-plugin/git_plugin.gdextension.uid
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@@ -0,0 +1 @@
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uid://dxk2quklou2u7
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@@ -24,6 +24,11 @@ GlobalSettings="*res://Assets/Scripts/Player Controls/global_settings.gd"
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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[editor_plugins]
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enabled=PackedStringArray("res://addons/godot-vim/plugin.cfg")
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Reference in New Issue
Block a user