initial commit

This commit is contained in:
Brazly
2026-01-13 03:47:51 +00:00
commit b58b59eb96
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extends OmniLight3D
@onready var light: OmniLight3D = get_node(".")
@onready var timer: Timer = get_node('Timer')
var randomRange: float = 0.0
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
light.light_energy = lerp(light.light_energy, randomRange, 0.3)
pass
func _on_timer_timeout() -> void:
randomRange = randf_range(1.5, 4)
timer.wait_time = randf_range(0.2, 0.5)
pass # Replace with function body.

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uid://bfsaxhnb0qpuk