From 41581bd2d13c5548d427f42d5894ea7337025d09 Mon Sep 17 00:00:00 2001 From: Brazly Date: Fri, 16 Jan 2026 02:21:25 +0000 Subject: [PATCH] changed change scene to file to call deffered so the current process ends before changing the scene --- Assets/Scripts/UI/main_menu.gd | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/UI/main_menu.gd b/Assets/Scripts/UI/main_menu.gd index 0b78fe3..85c7f36 100644 --- a/Assets/Scripts/UI/main_menu.gd +++ b/Assets/Scripts/UI/main_menu.gd @@ -8,8 +8,9 @@ func _ready() -> void: +func ChangeSceneNewGame(): + get_tree().change_scene_to_file("res://Scenes/Levels/office.tscn") func _on_new_game_button_pressed() -> void: - get_tree().change_scene_to_file("res://Scenes/Levels/office.tscn") - print("changed") + call_deferred("ChangeSceneNewGame") pass # Replace with function body.