diff --git a/Scenes/Levels/office.tscn b/Scenes/Levels/office.tscn index cc149f5..d25e2dc 100644 --- a/Scenes/Levels/office.tscn +++ b/Scenes/Levels/office.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=25 format=3 uid="uid://cqtabc6coc58l"] +[gd_scene load_steps=23 format=3 uid="uid://cqtabc6coc58l"] [ext_resource type="Script" uid="uid://dmtpstry0o0a3" path="res://Assets/Scripts/Player Controls/player_movement.gd" id="1_48dl1"] [ext_resource type="PackedScene" uid="uid://b2mhoeubwtkuo" path="res://Scenes/UI/fade_in_transition.tscn" id="2_cx0fw"] @@ -7,24 +7,26 @@ [ext_resource type="PackedScene" uid="uid://b54u8nvjd4p6l" path="res://Scenes/UI/pause_menu.tscn" id="3_cx0fw"] [ext_resource type="Script" uid="uid://chb1dyhl7cyg1" path="res://Assets/Scripts/UI/crosshair.gd" id="3_vwrhx"] [ext_resource type="PackedScene" uid="uid://cmyf6lhbn1x6p" path="res://Scenes/Models/Interior/security_office_model.tscn" id="4_vwrhx"] -[ext_resource type="Shader" uid="uid://xinbgyk6acog" path="res://Assets/Scripts/Shaders/grayscale.gdshader" id="5_bn2ya"] [ext_resource type="Script" uid="uid://bfsaxhnb0qpuk" path="res://Assets/Scripts/Misc/flickering_light.gd" id="5_nmbs0"] [ext_resource type="Texture2D" uid="uid://c0qenaw8wxlbv" path="res://Assets/MISC_Textures/DustMote.png" id="6_ayt7b"] [ext_resource type="Script" uid="uid://ckagscjkf3iiu" path="res://Assets/Scripts/UI/terminal/terminal_controls.gd" id="10_gba58"] -[sub_resource type="ShaderMaterial" id="ShaderMaterial_bn2ya"] -resource_local_to_scene = true -shader = ExtResource("5_bn2ya") -shader_parameter/saturation = 0.0 - [sub_resource type="Environment" id="Environment_cumm5"] background_mode = 1 background_color = Color(0.680932, 0.369129, 0.248985, 1) background_energy_multiplier = 0.04 ssr_enabled = true ssao_enabled = true -ssil_enabled = true +ssao_radius = 6.6 +ssao_intensity = 5.34 +ssao_detail = 1.12 +ssao_horizon = 0.27 +ssao_light_affect = 0.41 +ssao_ao_channel_affect = 0.51 +ssil_radius = 16.0 +sdfgi_enabled = true sdfgi_use_occlusion = true +glow_enabled = true glow_normalized = true fog_light_energy = 15.32 volumetric_fog_density = 0.1974 @@ -130,14 +132,6 @@ grow_horizontal = 2 grow_vertical = 2 script = ExtResource("3_vwrhx") -[node name="ColorRect" type="ColorRect" parent="PlayerController/Camera3D/CanvasLayer"] -material = SubResource("ShaderMaterial_bn2ya") -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - [node name="PauseMenu" type="CanvasLayer" parent="."] [node name="Transition" parent="PauseMenu" instance=ExtResource("2_cx0fw")]