reated keys work in terminal
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@@ -5,7 +5,7 @@ extends OmniLight3D
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var randomRange: float = 0.0
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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func _process(_delta: float) -> void:
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light.light_energy = lerp(light.light_energy, randomRange, 0.3)
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pass
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